Word puzzles onlySame board for everyone, every dayA guide, not a newspaper
The Puzzle Column

Genre guide

A reader's guide to daily word puzzles

Terms you will bump into, a way to match a game to your mood, and what to weigh before you settle on one.

A sharpened pencil resting on a blank grid of squares
Illustration, a pencil and an empty grid

Words you will meet

Daily
One board per calendar day, the same for every player. The reset moment differs: Semantle names 3:00AM local time, while Waffle offers midnight GMT or local time as a setting.
Archive
Old boards kept for later play. Some sit behind a paid tier, as with Squaredle's membership, and others are open from a menu.
Streak
A run of days played in a row. Waffle's FAQ warns that private browsing can reset it every day.
Required and bonus words
Squaredle splits valid words into the ones that count towards the main goal and rarer ones that do not.
Rank
Contexto's position number. One is the secret word, and bigger numbers are further away.
Similarity and proximity
Semantle's pair of readouts: a score for each guess and a note that appears once you are close.
Swap
Waffle's unit of effort. Moving one letter to another cell uses one swap from a fixed allowance.
Hint
A reveal offered by the game, such as a word from Contexto's menu or Semantle's Hint button.

Matching a game to a mood

You feel likeTryWhy
Following hunchesContextoRanks let you reason about where the secret word sits without any letter clues.
Treating guesses as measurementsSemantleRaw similarity scores make it the more numeric of the two meaning games.
Fitting pieces togetherWaffleEvery letter is already on the board, and the task is putting them in order.
Spotting words in a jumbleSquaredleIt works like a word-search book, with a counter that rewards one more find.

Time, screen and spend

Time first. A single board of any of the four is short, but the unlimited-guess games, Contexto and Semantle, never force an ending. Decide in advance how long you will stay.

The screen is the next thing to weigh. All four open in a browser tab. Squaredle is swipe-based and Waffle is drag-based, and the Squaredle FAQ adds that a physical keyboard works too. Each developer's own pages are the place to check anything about devices.

Spend is the last. Ads show on the pages of all four, and several offer a way to remove them or support the developer. None of that is needed to play a board. Treat any payment as a separate decision, read the developer's terms first, and never pay through a link you did not choose yourself.

Looking at results without spoilers

Sharing a result is part of the habit, and each game has its own idea of what to share. Squaredle's share text carries an asterisk when no hints were used, according to its FAQ. Keep guesses private until the people you play with have finished their own board.